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BOOK
Cost-Justifying Usability
Randolph G. Bias
Deborah J. Mayhew
(2005)
Info
BOOK
Advanced Graphics Programming Using OpenGL
Tom McReynolds
David Blythe
(2005)
Info
BOOK
Graphics with Mathematica
Chonat Getz
Janet Margaret Helmstedt
(2004)
Info
BOOK
Physically Based Rendering
Matt Pharr
Greg Humphreys
Pat Hanrahan
(2004)
Info
BOOK
Physically Based Rendering
Matt Pharr
Greg Humphreys
(2004)
Info
BOOK
Digital Geometry
Reinhard Klette
Azriel Rosenfeld
(2004)
Info
BOOK
QuickTime Toolkit Volume Two
Tim Monroe
(2004)
Info
BOOK
Information Visualization
Colin Ware
(2004)
Info
BOOK
Real-Time Shader Programming
Ron Fosner
(2003)
Info
BOOK
Complete Maya Programming
David Gould
(2003)
Info
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