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Digital Geometry

Digital Geometry

Reinhard Klette | Azriel Rosenfeld

(2004)

Additional Information

Abstract

Digital geometry is about deriving geometric information from digital pictures. The field emerged from its mathematical roots some forty-years ago through work in computer-based imaging, and it is used today in many fields, such as digital image processing and analysis (with applications in medical imaging, pattern recognition, and robotics) and of course computer graphics. Digital Geometry is the first book to detail the concepts, algorithms, and practices of the discipline. This comphrehensive text and reference provides an introduction to the mathematical foundations of digital geometry, some of which date back to ancient times, and also discusses the key processes involved, such as geometric algorithms as well as operations on pictures.
*A comprehensive text and reference written by pioneers in digital geometry, image processing and analysis, and computer vision
*Provides a collection of state-of-the-art algorithms for a wide variety of geometrical picture analysis tasks, including extracting data from digital images and making geometric measurements on the data
*Includes exercises, examples, and references to related or more advanced work
"[This is] a serious work. The authors have made a huge effort to present the major problems of digital geometry...It will be a very useful resource for a diversity of readers from engineers to mathematicians and from undergraduate students to scientists at the highest level."—Dr. Jovisa Zunic, Cardiff University