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Book Details
Abstract
This book explores the lifecycle of digital games. Drawing upon a broad range of media studies perspectives with aspects of sociology, social theory and economics, Aphra Kerr explores this all-pervasive, but under-theorised, aspect of our media environment. Written as an introductory text for media and game students this book aims present an overview of industry and scholary work on who makes games, where they get made, what kind of media and cultural form they are and who plays them and where. Digital Games looks at: - games as a new media form; - the design, development and marketing of games; - the use of games in public and private spaces.
Table of Contents
Section Title | Page | Action | Price |
---|---|---|---|
* Introduction; | |||
* General; | |||
Land Tenure; | |||
Land Reform; | |||
Land and pastoralism; | |||
Land and Women; | |||
Land: Misc; | |||
* Southern Africa; | |||
Land Tenure; | |||
Land Reform; | |||
* Eastern Africa; | |||
Land: Misc; | |||
* Angola; | |||
Land: Misc; | |||
* Botswana; | |||
Land: Misc; | |||
* Kenya; | |||
Land Tenure; | |||
Land Reform; | |||
Land and Pastoralism; | |||
Land and Women; | |||
Land: Misc; | |||
* Lesotho; | |||
Land Tenure; | |||
Land and women; | |||
* Malawi; | |||
Land Tenure; | |||
Land Reform; | |||
Land and Women; | |||
* Mozambique; | |||
Land Tenure; | |||
Land Reform; | |||
Land and Women; | |||
Land: Misc; | |||
* Namibia; | |||
Land Reform; | |||
* Rwanda; | |||
Land Tenure; | |||
* South Africa; | |||
Land Reform; | |||
Land and Women; | |||
* Swaziland; | |||
Land Reform; | |||
Land: Misc; | |||
* Tanzania; | |||
Land Tenure; | |||
Land Reform; | |||
Land and Pastoralism; | |||
Land and Women; | |||
* Uganda; | |||
Land Tenure; | |||
Land Reform; | |||
Land and Women; | |||
* Zambia; | |||
Land Tenure; | |||
Land reform; | |||
* Zimbabwe; | |||
Land Tenure; | |||
Land Reform; | |||
Land and Women |