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Study Skills for Art, Design and Media Students

Study Skills for Art, Design and Media Students

Stewart Mann

(2012)

Additional Information

Book Details

Abstract

A comprehensive handbook for any art, design or media student, or for those thinking about pursuing studies in this area. This accessible guide is designed for continuing use as the student prepares for and undertakes any HE A, D & M course. From choosing a course, to assessment criteria to graduate life, this book will break down the university experience for this group, providing the answers that they really need. The book will be split into two sections, the first part providing the study information that art, design and media students require and the second looking at the key concerns of specialist media such as animation, photography and 3D design.

The guide will address key concepts from the particular perspective of the specialist undergraduate student in managing practical and written projects; including approaches to information gathering, exploration of ideas, and development of creative solutions to problems, presentation of work, and essay and report writing.

Study Skills for Art, Design, and Media Students provides essential and practical information of what you need to know to study successfully and prepare for a career within the creative and cultural industries.


Table of Contents

Section Title Page Action Price
Cover\r Cover
Study Skills for Art, Design and Media Students i
Brief contents v
Contents vii
Dedication xii
Foreword xiii
How to use this book xiv
Acknowledgements xvii
Part 1 Preparing for Higher Education 1
Chapter 1: Before university – application and arrival 3
Application for higher education 4
Before joining 6
What to expect – differences between school or college and university 6
Your aspirations 7
Joining instructions 7
Course information 8
Students with disabilities and learning difficulties 9
Arriving at university 10
Induction and orientation sessions 11
How degree courses are organised – credit-based systems 12
The university year and week 13
Communication – staff and you 14
Chapter 2: How you learn 17
Learning to learn 18
Know yourself as a learner 20
Self-evaluation: your ambitions – your choices 22
My approach: my motivations 25
How I work 27
Ideas 28
Organisation 31
Time management 33
Research 34
Practical – making 37
Communication skills 39
Personal profile and action plan 41
Part 2 Day-to-day studies 43
Chapter 3: Gathering information 45
Lectures 46
Note taking 46
What you need to read and how much 50
Ways to improve your reading 52
Read with a purpose 55
Reading to understand 55
Information sources and intellectual property 57
Types of sources 58
Electronic databases 60
Your learning resource centre/library 61
Chapter 4: Approaches to project work 62
Art, design and media work – the process 63
The brief 64
Break down the project requirements 66
Clarify the problem 67
Group work 68
Ideas development – creative and critical thinking 70
Brainstorming 72
organisation and planning 75
Project development 80
Chapter 5: Practical projects 83
The practical brief 84
Practical projects – where and how you work 86
Technical teaching and workshops 90
Equipment and materials 94
Working with people 95
Chapter 6: Academic and written assignments 96
Writing: why is it important? 97
How to improve your writing 98
Choice of language 100
Writing for note and sketchbooks 100
Academic writing 101
Writing a good essay 102
Procedure for writing an essay 105
Evidence, citation, referencing, plagiarism 114
Bibliography 118
Writing reports 119
Writing your brief 121
Chapter 7: Assessment, ‘crits’, presentations 123
Stages in the assessment process – formative and summative 124
Self and peer assessment 124
Feedback – ‘crits’ 127
Selecting work for assessment 129
Learning outcomes and assessment criteria 130
Levels of learning 131
Making use of the assessment process 132
Chapter 8: Preparing for the future – work experience and careers 134
Your degree programme and the future 135
In-course professional development 138
Graduate employment 140
Real-life projects for outside organisations 140
work experience 141
work placements 142
Marketing yourself 144
Your creative CV – information required 145
Job applications and interviews 149
Part 3 An introduction to critical, cultural and contextual studies 151
Chapter 9: Critical, cultural and contextual studies 153
Why critical, cultural and contextual studies? 154
Starting points – looking at other people’s work 155
Key ideas and thinkers 158
Modernism and postmodernism 163
Chapter 10: Critical approaches 167
Structuralism and post-structuralism 168
Theoretical and critical models 169
Theoretical and critical models – applications 171
Theoretical and critical models – authors and critics to research 171
Chapter 11: Theories and methods of analysis 173
The theory of the sign 174
Semiotic analysis 176
The theory of codes 179
myth 183
Intertextuality 184
Story telling and narrative 184
Content analysis 187
Chapter 12: Content, genre, physical context 189
Content and form 190
Styles, movements, genre 191
Physical context 194
Chapter 13: Being critical – what to look for 196
A summary of the ideas that critics and academics seek to apply 197
Part 4 Specialist media 203
Chapter 14: Art, design and media – meanings and differences 205
Ideas, theories and applications 206
Chapter 15: Contemporary applied arts 209
Ideas, theories and contexts 210
Contemporary applied arts practice 211
Contemporary applied arts education 212
Chapter 16: Fashion design 215
Ideas, theories and contexts 216
Fashion practice 220
Fashion education 221
Chapter 17: Fine art 225
Ideas, theories and contexts 226
Fine art practice 227
Fine art education 228
Chapter 18: Graphic design and illustration 233
Ideas, theories and contexts 234
Graphic design and illustration practice 235
Graphic design and illustration education 236
Chapter 19: Interior and spatial design 241
Ideas, theories and contexts 242
Interior and spatial design practice 243
Interior and spatial design education 244
Chapter 20: Media 249
Ideas, theories and contexts 250
Media industries and practices 252
Media and film studies education 252
Animation industries 253
Animation and games art education 253
Production of a film/video/animated film 254
TV production 255
Digital animation 256
Film 258
Chapter 21: Photography 261
Ideas, theories and contexts 262
Photographic practice 263
Photographic education 264
Photographic projects 265
Chapter 22: Product and industrial design 268
Ideas, theories and contexts 269
Product design and industrial design practice 270
Product design and industrial design education 271
Appendices 277
Appendix 1: Art, design and media glossary 279
Appendix 2: Educational glossary 283
Appendix 3: Correct English – the mechanics of language 286
Appendix 4: Tackling an essay project brief 291
Appendix 5: Essay analysis – assess these examples 293
Index 307